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Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

Thursday, August 5, 2010

3:22 PM

Joey Lott, Darron Schall, "ActionScript 3.0 Cookbook


Joey Lott, Darron Schall, "ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers"
Adobe Dev Library 2006 | ISBN-10: 0596526954 | 586 Pages | CHM | 1 MB


Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications." Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.

Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ...

Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.

When you're not sure how ActionScript 3.0 works or howto approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.

Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Other Links:
ActionScript 3.0 Cookbook
ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application DevelopersSearch Amazon.com for Joey Lott, Darron Schall, "ActionScript 3.0 Cookbook

Wednesday, September 3, 2008

7:08 PM

Chris Allen The Essential Guide to Open Source Flash Development

Chris Allen ,"The Essential Guide to Open Source Flash Development "
friends of ED| 6MB| July 14, 2008|PDF |350 pages | English | rar

The Essential Guide to Open Source Flash Development/by Chris Allen (Author), Wade Arnold (Author), Aral Balkan (Author), Nicolas Cannasse (Author), John Grden (Author), Moses Gunesch (Author), Marc Hughes (Author), R. Jon MacDonald (Author), Andy Zupko (Author)

* Explore the world of open source Flash and discover which tools are available.
* Learn how to identify which tool you need and how to best fit it into your workflow.
* Step-by-step walk-throughs guide you through development with the most popular open source Flash tools.
* Written by the project leads and open source Flash aficionados.

The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows.

You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following:
* Papervision3D: to create 3D in Flash
* Red5: to stream video over the internet
* SWX: to build data-driven mashups and mobile apps
* Fuse: to make ActionScript animation a cinch
* Go: to build your own animation tools in ActionScript 3.0
* haXe: to create Flash files and more
* AMFPHP: to communicate between Flash and php
Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools.
If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.


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Thursday, August 14, 2008

10:00 PM

Sybex Flash Video for Professionals

Sybex Flash Video for Professionals
Sybex - JUL 2007 - ISBN: 0470131136 - 387 pages - PDF - 3 MB

More than just a programming guide, this book takes you step by step through the process of gathering and preparing content, asking the right questions, determining the scope of the project and writing the project proposal. The authors cull from their professional experience of running their own digital media company to explain the special considerations in deploying Flash video applications, presenting ideas for solutions as well as tips for avoiding the most common pitfalls.