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Wednesday, July 30, 2008

Learning 3ds Max 2008 Foundation


Learning 3ds Max 2008 Foundation
In the PDF format with ISBN: 0240809270 and Pub Date: November 15, 2007 - 31 Mb

Foundation is your shortcut to learning 3ds Max quickly and effectively. Youll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply aterials and render in both the games & design visualization pipelines. By the end of the book youll have a sense of the entire production process as you work on real-life production examples. Whether youre a game artist or a graphic artist, Autodesk 3ds Max 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.
With this official Autodesk training guide, you will also: Learn about the user interface (UI) and work in 3D space Learn about animation basics and key frame animation Character modeling with editable poly Create rigs with biped Make morph targets with paint cools Learn about unwrapping UVs Learn about motion mixer workflow Understand & animate cameras Learn about light types and advanced lighting techniques Rendering Techniques & Tools (mental ray & Render Effect)

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